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Fraghouse Invasion 2.0 Drucken
Geschrieben von . Jazz_Jackrabbit   
Thursday, 20. May 2004
Jetzt ist auch die Version 2.0 des beliebten Invasions Mod erschienen. Inder Version 2.0 gibt es eine extrem große Anzahl an Änderungen. Alle weiteren Infos lest Ihr unter „Details“.



Details
Download @ gameservers.net Was ist Fraghouse Invasion?
Fraghouse Invasion takes the normal Invasion gametype and gives it a few subtle tweaks that make immense gameplay changes. Monsters are spawned at specific locations rather than player starts, meaning the players can start in a fort structure as a defence from the oncoming hordes of monsters! Brand new maps and weapons are included. Tweaks have been made to the gameplay, for example, you get a minutes-worth of warmup time, and a new method of spawning monsters which decreases CPU load and saves frame-rates - Max Monsters Per Player.

V2.0 Changes
- 21 playable maps, 1 intro map
- All bugs known about have been fixed
- 2 new weapons, 2 new monsters, new vehicles on top of the wealthy selection of cool new weapons from before.
- The 2 new monsters, the Trogg and Skeleton, are designed to furfil the requirements of those who complained previously about just having to sit there and camp. They will come after you very quickly, so beware..
- Server connecting bug should now be history thanks to the separate mod folder. Although we're still convinced this is Epic's problem...
- New main menu and loading screen thanks to the graphical talent of Daedalus
- A new mod logo for the community mod menu
- A batch file to launch a server (until Epic fixes the GUI bug with mod support), another to clean up the v1 files that manifested themselves in the standard folders, another one to launch FHI2k4 itself and a final one to launch UnrealEd for FHI2k4.
- The mod directory, the new main menu and the optimised 21 maps seem to give the mod a more "professional" sheen, and we're very happy with it as a major advance on v1.
- Bandwidth usage optimised as much as possible - that means redundant code baleeted among some other replication problems.
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