Version: Final
Compatibility: PC, PS3 version is being worked on.
Description: A large sized CTF map with identical bases, both indoor and outdoor.
Indoor - medieval/ancestral/ruin/tech themed.
Outdoor - rain/foliage/ruin/tech themed.
Ingame description: This ruined castle was once a battleground in which good and evil fought their battles. But then one day, giant mechanical tentacles dropped down from the sky...
Recommended players: 12-20
Differences from the earlier version:
Gameplay - The underground tunnels are completely removed, the indoor part has been redesigned, the top level of the bases have been lowered causing less damage when jumping down from the pipes and shorter elevator rides, weapon/powerup layout have been changed and many more things.
History: This map was previously released as "CTF-Athea" http://utforums.epicgames.com/showthread.php?t=605884 but has now been remade in order to provide much better gameplay and visuals.
From the start, this map was a way for me to learn the new editor and I did not have any thoughts of releasing it. But as I advanced, I began to realize that it would turn out way better than I thought it would, so here I am.
Credits: I'd like to thank Clark Kent for motivating me to make a new version of the map, for playtesting the map over and over for me and aiding me with his professional opinions.
Hourences for his great tutorials, Epic for making the game/content and Stevelois for playtesting and sharing his opinions.
And my friends for playtesting it with me and telling me what they liked and what they didn't like about the map.