DokumenteErstellungsdatum
This package of configuration files will add node link setups to most of the stock Warfare maps. The node link setups feature two separate paths to the enemy core to give you more options and prevent choking and stalemates.
Your map list will contain extra entries. For instance, under Torlan there will be a Torlan [TwoPaths] entry. No mutator required.
Link setups
The following link setups will be inserted in your maplist:
* Avalanche [TwoPaths] (see screenie)
* Downtown [NoOrb]: No orbs!
* Downtown [TwoPaths]: Standalone primes, one path along the tank node, the other along the center node.
* Dusk [TwoPaths] (see screenie)
* Floodgate [NoOrb]: No orbs!
* Floodgate [SpareNode]: Standalone center node.
* Floodgate [TwoPaths] (see screenie)
* Islander [Conquest]: No center node (cores are connected), no Redeemer, no Shaped Charge. (see screenie)
* Islander [OneOrb]: Only the castle gets an orb.
* Market District [Corners] (see screenie)
* Market District [TwoPaths]: One path through the center, another zig-zagging through the corners.
* Onyx Coast [TwoPaths] (see screenie)
* Power Surge [TwoPaths] (see screenie)
* Torlan [Titan]: As Torlan, but without pre-built prime nodes (requested by Titan Onslaught).
* Torlan [TwoPaths] (see screenie)
Have a good node link setup yourself? I'm taking suggestions!
Offline installation and use
* Installation instructions provided in the Readme in the download.
* Basically, dump the config files into your My Documents\My Games\Unreal Tournament 3\UTGame\Config folder.
Server installation and use
* Install the configuration files on the server and only on the server. Ditch your local copies or the name won't show up right online in the vote menu.
* Players connecting to the server don't have do anything and don't have to download anything. They will just see a new version of the map to vote for in the voting menu.
* Maps will show up a bit weird in the vote menu. You will see Torlan?LinkSetup=TwoPaths instead of Torlan [TwoPaths]. Courtesy of Epic.
Credits
* Epic for the maps
* Me for the extra node link setups.
* R.Flagg for figuring out server support.
Additions
* Downtown [NoOrb]: No orbs!
* Floodgate [NoOrb]: No orbs!
* Islander [Conquest]: No center node (cores are connected), no Redeemer, no Shaped Charge. (see screenie)
* Islander [OneOrb]: Only the castle gets an orb.
* Market District [Corners] (see screenie)
* Torlan [Titan]: As Torlan, but without pre-built prime nodes (requested by Titan Onslaught).
This mutator will give the players and bots shields. Shields will be +10 every sec until max. If player is hit. Shield reg stops and will come back after 20 sec of non fighting. Every hit to player makes timer go down 3 secs slowing the reset of shields. All settings can be changed in INI file
Version: 1.0 / Released
Compatibility: UT3
GameTypes: All Instant Action and Multiplayer games
Description: This is a small mutator that gives out bonuses for first blood, all the different killingSprees and all the Multi kills.
Bonuses incude damage, movement(speed, agility ect.), health, and Armor.
Features:
FirstBlood: Your weapon damage increases by 45% of it's current amount.
DoubleKill: Your weapon damage increases by 10% of it's current amount.
MultiKill: Your weapon damage and your movement top speed increases by 15% of it's current amount.
MegaKill: Your weapon damage and your movement acceleration increases by 15% of it's current amount.
(so you reach your top speed faster)
UltraKill: Your weapon damage and your agility increases by 20% of it's current amount.
MonsterKill: Your weapon damage and your armor increases by 25% of it's current amount.
KillingSpree: Your movement top speed and your acceleration increases by 15% of it's current amount.
Rampage: Your weapon damage and your agility increases by 15% of it's current amount.
Dominating: Your Full Health capacity which is the maximum amount you can reach using Health vials
(199 in the normat UT3) increases by 50% of it's current amount.
Unstoppable: Your Normal Health capacity which is the maximum amount you can reach using normal
Health pickups (100 in the normal UT3) increases by 50% of it's current amount.
Godlike: Your armor increases by 30% of it's current amount.
Massacre: Your damage, Movement, acceleration and agility increases by 30%.
New features:
- Duel/TDM Mod (1v1 mod - no superitems etc)
- 100%TeamDamage
- NoSpawnProtection
- Armor Stacking
- WeaponStay
- And much more
U l t r a I n s t a g i b - Instagib-Mutator
********************************************
Author : HO0815XX
Version : 1.7
Release Date : 04.05.2008
Game : UT 3 1.2
EMail :
Credits : Me, Parser for his WeaponTexturepack, Epic, and especially
ResidentEvil and {HCG}Sniper for his help.
VersionInfo :
--------------
1.0 - Initial-Version
1.1 - Included Config-Screen
1.2 - Little internal tweaks
1.3 - Removed the crappy string in head of the
Configuration-Screen (seen in Mr.Evil's Gibalicious),
added parameter in the configfile to deactivate
my >lovely skin< (Suggestion by ElDiablo2k3)
1.4 - Added 3 firesounds, selectable in the config-screen
(Suggestion by ResidentEvil), and put a variable
in the ini-file for setting the teammateboost
(Suggestion by ElDiablo2k3)
1.5 - Updated Config-Screen (All Ini-File-Parameters included)
1.51- Inserted Parameter for disable Weapon-Throwing after dead
(Is in Config-Screen, suggested by {HCG}Sniper).
Fixed Original-Beam doesn't show (fault by me), and also
removed the 2. FireRate (during testing I've found it's useless)
1.6 - Internal Test-Version
1.7 - Make it online work (hopefully).
Included ClearZoom and allowable PowerUps (suggested by ResidentEvil).
Installation:
-------------
Put the .u and .upk files in your ..\UTGame\CookedPC\ directory and
the .ini file in your ..\UTGame\Config\ directory.
If you have multiple users in Windows, make sure you use the proper My Games directory.
If you use >-nohomedir< put the files in the same place in your Game-Install-Directory.
Description :
-------------
It's simply a another InstagibMutator. The UltraInstagibRifle has more Power,
increased Firerate (adjustable in the Configure-Screen), Zoom, Headshotcapatibility (or so..)
and a decent modified Weaponskin (based of my old UT2003-ShockSniperRifle).
I have made this to survive Galtanors-Invasion and Rodney Powers UT3Invasion too.
UT3Invasion doesnt work with Instagib-Mutators (Monsters have no Weapons).
So you must replace any Weapon with UltraInstagibRifle with EPIC's Weaponreplace-Mutator,
to go Monsterhunting.
Galtanors-Invasion now works with any Instagib-Mutator.
Have phun !
PS: Sorry for my bad english
This is a mutator pack containing 5 mutators. A configuration UI is supplied, but the scaling is a little borked. I'll be releasing a new UI for it once it's corrected. It's still very usable; just a little ugly at some resolutions.
Also, I am aware that similar mutators may have been released or are in development. I started this pack on release day because these were things *I* wanted. Everything was written from scratch (not that these are brain-busting to produce) and I just thought I'd share.
FastWeaponSwitch
Old school weapon-switch times.
Unlimited Ammo
All weapons come with unlimited ammunition
Friendly Fire FR
Modifiable friendly fire damage (default Friendly Fire mutator does only 1/2 damage) with optional immunity to damage done to you by bot teammates.
Anti-Masochism NEW!
Players cannot hurt themselves with their own weapons.
Infini-Jump
Configurable number of multi-jumps. Quad-Jump on STEROIDS!
Dual Enforcers ENHANCED
Give dual enforcers to all players, with optional Enforcers-only mode.
Translocator w/out charges. Fire it as much as you want.
Also configurable to change:
- - Disc arc
- - Speed/Distance
- - Momentum
- - Bounce
- - Allowed GameTypes
Version: v1.0
Compatability: Unreal Tournament 3 - Patch 1.2
Description:
A modular team balancing tool initially coded for the Titan servers:
http://ut2004.titaninternet.co.uk
This is a greatly simplified (i.e. easier to reconfigure) port from my UT2004 version of this tool.
Along with balancing teams, this tool can be configured to disable or modify players preferred team selection, randomize the teams, and add a bot to balance the teams; check the readme for more info.
Only tested in UT3-singleplayer and the original version on a UT2k4-dedicated server. Thus it should work on UT3-servers, too.
Properties:
- -RepeatLimitOther: Time, before a player can send a message again.
- -RepeatLimitSame: Time, before a player can send the same message as before again.
- -AdvancedSpamDetect: If enabled, messages, which are only slightly different as the message before, will be also blocked (e.g.: aGugib <--> Gugi)
- -bActiveForAdmins: If enabled, the spam-check is performed on admins, too.
- -bEnabled: If disabled no spam-check will be performed
Version: Final
Compatibility: UT3
Description: Shows the amount of damage you inflict to yourself and your foes. The amount of damage will determine the color displayed.