DokumenteErstellungsdatum

CTF-1on1TrainingDay][ Release Version: 1.0
1 on 1 Capture the Flag map for Unreal Tournament 3
Based on the DM-TrainingDay from Unreal Tournament 2004
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General Info
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Title: CTF-1on1TrainingDay][
Filename: CTF-1on1TrainingDay][.zip
Recommended Player Count: 2 Players
Recommended Gameplay Types: Capture the Flag
eMail Address:
Version 1.0 Release Date: January 13. 2008
Credits:
Me (Samuel Mendez) (aka Ignotium @Epic Boards) (aka StraTooS @Beyond Unreal Boards)
EPIC Games and the guy who made the first one

CTF-Andorozon
RELEASE README
Map Title : Andorozon Dawn
Release Date : 09.01.2008
Author : Artem "Pyro" Sergeev and Xeno Ink.(formerly Daramus Research)
E-mail :
http : currently none. Some stuff may be found at
www.daramustech.narod.ru
Extended Description
Continuing the Hi Speed train line... Basically, this map is Hi Speed 2004,
but uses new engine, graphics, balance etc.
Installation
Unzip the contents of package into your
\\my documents\...\Unreal Tournament 3\
directory.
Version: Final
Compatibility: PC, PS3 version is being worked on.
Description: A large sized CTF map with identical bases, both indoor and outdoor.
Indoor - medieval/ancestral/ruin/tech themed.
Outdoor - rain/foliage/ruin/tech themed.
Ingame description: This ruined castle was once a battleground in which good and evil fought their battles. But then one day, giant mechanical tentacles dropped down from the sky...
Recommended players: 12-20
Differences from the earlier version:
Gameplay - The underground tunnels are completely removed, the indoor part has been redesigned, the top level of the bases have been lowered causing less damage when jumping down from the pipes and shorter elevator rides, weapon/powerup layout have been changed and many more things.
History: This map was previously released as "CTF-Athea" http://utforums.epicgames.com/showthread.php?t=605884 but has now been remade in order to provide much better gameplay and visuals.
From the start, this map was a way for me to learn the new editor and I did not have any thoughts of releasing it. But as I advanced, I began to realize that it would turn out way better than I thought it would, so here I am.
Credits: I'd like to thank Clark Kent for motivating me to make a new version of the map, for playtesting the map over and over for me and aiding me with his professional opinions.
Hourences for his great tutorials, Epic for making the game/content and Stevelois for playtesting and sharing his opinions.
And my friends for playtesting it with me and telling me what they liked and what they didn't like about the map.

This ctf map features a underwater and Atlantis like city.
The files go in your "documents" -> My Games\Unreal Tournament 3\UTGame\Published\CookedPC\Maps
This map has been created by Stefan -oMLeTTe- Tratz
irc.quakenet.org
#unrealed
-oMLeTTe-
Also visit my site http://www.hkant.de/omleved/
Copyright by -oMLeTTe-
Version: 1.0
Compatibility: UT3 Patch 1.2
Description: The Liandri Corp, after ending their run of Bio warfare retired their transport ships. One of these ships has been converted to a CTF Arena for the Tournament.
Map features a Bio-trap room housing both the Berserk and UDamage power-ups. Players need to crouch to get in this room, or translocate. The trigger above the doors shut the door and if shut with people camping inside, well...
Also, as a finishing touch, there is a patrol ship that circles the level. If you look out the windows at the right time, you might just spot it.
Only Stock Assets have been used.
Credit to UT2K4 CTF-Chrome.
Thanks to those who helped with questions.
Version: 1.1 for UT3
Description: This is a very high detail map, If you cannot play EPICs maps then you may have trouble playing this map also.
This map took roughly 3 months start to Finish.
Full Bot Support in this level.
Tested vigorously no bugs found.
This is a remake of CTF-Dreary made for UT1.
Allot of meshes have will be turned off for low end systems so hopefully that will help, but it should still look good.
Please visit this thread to read about the process of making this map or download some of the unseen images during development
http://utforums.epicgames.com/showthread.php?t=613869
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CTF-Dreary3 Release notes:
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Title: CTF-Dreary3
Version: 1.1
Filename: CTF-Dreary3_1_1.zip
Author: Bryan Sparksman
Forum Name: bazzwano
Email Address: sparky_1309 at hotmail
Release Date: 24/7/2008
Start date: Beginning of May

Author: Mark 'Gonk' Fanucci
Release date: 2/11/08
Type: CTF
Players: 8-16
CTF-Kokki is a very large, very open map that is essentially a Sniper's playground. The Sniper Rifle and Shock Rifle are very, very powerful here. If you don't watch your step you will be very, very dead.

This is my remake of CTF-Orbital2 from UT2004.
The files go in your "documents" -> My Games\Unreal Tournament 3\UTGame\Published\CookedPC\Maps
I hope you enjoy it!
Visit me here
irc.quakenet.org
#unrealed

Title: CTF-SafeGuard
Filename: CTF-SafeGuard_V1.zip
Author: Bryan Sparksman
EMail Address:
Release Date: In beta stage
Version: 1.0
Credits:
The content of this level was taken all from the retail version of UT3, I did modify some materials, but a big thanks to EPIC for putting their content into well sort out groups, I would not have been able to do this if it was not for this level of organization.
Thanks to "Larathiel eMail" who created this map for UT1, this map was great, and was simple enough to be the very first map I have made.
Version:1 [Final]
Compatibility: Ut3 Patch 1.3
Description:
Remake of the UT99 Domination map by Juan Pancho 'XceptOne' Eekels. For UT3, DOM & CTF Version Available. "Tomb of Sesmar".....Enjoy!
Comments:
well... after 4+ months of hard work, the map is now final. the only other thing can someone please verify if PS3 version works ok... thank you all and have fun with the map
Credits:
Juan Pancho 'XceptOne' Eekels original ut99 author
]scarface[ Few Textures
Egyptian Art for banner
D4rkW4rr10r for palm tree SM/Textures, and also crysis.
UT3DOM Team
UCMP Team for few SM's
Epic for the great game.
Epic Community forum members:
coolcat22,UTGangster,Mr.UglyPants,and rest of the members whom helped with this map.....Thank You!
and last but not least,ME!