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Tuesday, 6. January 2009
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WAR

DokumenteErstellungsdatum

Sortieren nach : Name | Datum | Zugriffe [ absteigend ]
file icon WAR-Alien Sands 17.03.2008 Zugriffe: 45
war-alien_sands_ut3_mapCompatibility: UT3 PC patch 1.2 and PS3
Description: Based on ONS-Crossfire from Unreal Tournament 2004
Comments:
Credits: ZeroFrag and justWARFARE for their feedback, ONSCentral [RIP], Hourences www.hourences.com for his textures and tutorials
Homepage: www.zerofrag.com
.
file icon WAR-ArcticStronghold 03.02.2008 Zugriffe: 55
war_articstronghold_ut3The final version of WAR-ArcticStronghold is now ready!

Changes from the beta include:

- Alternade west / east node setups with the center node being a standalone capture node.
- Fury in center node now replaced with darkwalker.
- East node has two defense stinger turrets, west has one.
- Fixed a few areas where players could get wedged between rocks and terrain.
- Red core explosion sequence fixed.
- Core team switching now enabled at the end of a round.
file icon WAR-Infection Forest 26.06.2008 Zugriffe: 17
war-infection_forest_ut3_mapCompatibility: pc for now
Description: forest/swamp theme. Each team has 2 primary nodes:
Center node (Infection Node) is unlinked. Either team that controls their own primary (east or west node depending on side) AND takes control of the center node will trigger an infection tube to be lowered over their primary node protecting it from enemy fire. Infection tube will be retracted when center node is taken down. Warning: the infection tube will kill you if it comes down on top of you regardless of what team you are on. Core switch per round.
NODE LINKS: 2 setups, Default is with no orb, orb is with orb
Credits: created by {T5K}Sanch3z, kismet by {T5K}Nomadicus. Thanks to anyone who gave feedback on the beta versions.
file icon WAR-Marooned 21.10.2008 Zugriffe: 6
war-marooned_ut3_mapVersion: v1.0
Compatibility: UT3

WAR-Marooned is a large outdoor scenario for 16-64 players.
Because of the third advanced Tournament 'Liandri Mining Corporation' needs more arenas to administrate their enhanced Onslaught battles (also known as WAR).
Two human fractions were send from 'New Earth Government' (NEG) to this declared dead necrified planet but they came across unexpected defence and crashed. After a while resources drew to a close and they started to fight each other. More and more they got control over some alien vehicular technology. The battle has begun!

-----------------------------------------------------
The Map
-----------------------------------------------------
You can free the Leviathan by getting the shape charge at center node. You have to capture that node before!

There are 4 node setups. Default with and without orb (two primary nodes each side).
Additional a one-primary each side with 5 nodes between (Straight_Match).
For a fast battle there is a one-primary each side with 3 nodes between (Quick_Match).
Last two setups with Darkwalker at each base and no Leviathans.

I make use of some Kismet sequences and physics. It's self-explanatory if you open the map with editor.


-----------------------------------------------------
Matinee
-----------------------------------------------------
For a flythrough matinee sequence begin the match as an instant game. If level is loaded start the match.
Now open the console and type: causeevent flythrough

You can also bench the map. More about in the ReadMe.


-----------------------------------------------------
Credits
-----------------------------------------------------
Thx to all beta testers! A special thank to all the guys who wrote fantastic tutorials helped me to understand the engine.
Here is a little compendium (with links) of my most used sites:

- Hourences
- DGUnreal
- Arcadia Vincennes (AVLD)
- Kantham
- Evilmfrank
- Waylon Brinck
- -=¤willhaven¤=-
- Virgo47
- BoneSlicer
- UDN
- Xyx
- ...and many more!
file icon WAR-Torlan Winter 23.11.2008 Zugriffe: 17
war-torlan-wint3r_ut3_mapfinal
patch 1.3
pc, ps3 soon
*No orb and orb version
*True Classic 2k4 Torlan node link setup
*Designed to be played with the ONS 2.0 gametype which is a work in progress but will play fine in the Warfare gametype.
comments: Winter theme...this is a blend of elements from UT3 and UT2k4 Torlan. Mostly UT3 visuals but I tried to bring back some of the things from 2K4 such as:

ability to snipe center node from hill between primaries and cores
adjusted tank nodes base height to make for easier battles around those nodes
added teleporters to get to top of core towers
etc.....
file icon WAR-Tropico 18.10.2008 Zugriffe: 39
war-tropico_ut3_mapVersion: 1
Description:
Tropico is a Warfare map with a bit of a different layout. The PowerCore bases are fairly close to all of the nodes, which makes for a frantic match!

Comments:
About 10 days ago i decided i wanted to make an entry for the MSU contest, and a Warfare map was the right way to go... so one serious mapping frenzy later- Tropico!

Credits:
Plutonic- for testing
Spoondog- for being a funny bugger
Inoxx- for giving me a good whipping
Mozi- Warefare tips

The CBP guys- all around support and coolness
Other testers- well you figure that one out

 

 

 
 
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