Name: Dark Ranger Taunts Version: 1.0 Description: Sounds I Extracted these from WarCraft 3, I think they would be great Necris or other undead female taunts Comments: I do not know how to make voice packs but it would be great if some one could make one using these for me Credits: Blizzard Entertainment, all i did was extract Download:http://files.filefront.com/DarkRange.../fileinfo.html
Name: DM-Hyberias Version:Final Compatibility:PC/PS3 Description:Final map from beta, noone complained bout bugs so im releasing it here Comments: Screenshot:
It's here folks! The final version of my version of grinder (not a true remake but a remake in my own style, thus the RE added to the end). I want to thank all who beta tested it, and everyone including steve for the suggestions for changes. Also the creator of CTF-React, for the inspiration of the post process volume. Changes from the beta include:
- Added a multiply node to the floor material so it's not as reflective, looks better now imo
- Added a window in the shock room so you can see to the outside world
- Added some trim to the ramp near the jump pad right outside the flak room
- Added a few more crates in the flak room so it's not so empty now
- Replaced neon light walls with rusty lights
- Took care of some BSP problems
- Made some ceilings better looking with pipe meshes when you look up near the minigun room hallway
Screenshots as before:
This map is cooked for PC and PS3. I hope everybody enjoys playing it as much as I did making it.
1. Name: CTF-Wasnuni
2. Version: Final
3. Compatibility: UT2004 v3369
4. Description: A symmetrical CTF map set in an underground temple.
5. Screenshots:
6. Credits: I used content from ONS-Dinora (you do not have to have that map installed in order to play mine) and some of the textures from hourences website (www.hourences.com). More info in the readme.
7. Homepage: --
8. Download: Download CTF-Wasnuni from FileFront.com (13.1 MB) Download CTF-Wasnuni from RapidShare.com (13.1 MB)
I had released this mutator before but it was combined with lots of other useless files, so i decided to seperate the inventory from them and re-release it.
The inventory system is a mutator which enables you to get credits for damaging monsters for example, and use these credits to buy items from the ingame shop which has thing like, ammo, double damage, and AOE healing items and lots more. It also has its own leveling/stats sytem.
It also features over 30 missions, the ability to turn into creatures and to summon vehicles and auras.
You also have the ability to trade items and weapons using the Trader gun.
When you kill monsters in invasion there is a chance they will 'drop' items which will go into your loot, most of the time the items will be basic, but if you are lucky it will drop really rare items. Although, common items are also good, like the Tarydium Crystals which are used by refiners to create almost anything.
Changes from v45:
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-Removed all references to UnrealInsanity.com
-Slightly updated the help menu.
-Removed the need to have libHttp.
-You now get combat xp and credits without UT2004RPG.
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If there are any missing files please tell me and ill update the download with them.
NOTE: I also included the source of v46 of the inventory, which is exactly the same as v45 except multiple servers can use it and share the same stats.
Inventory Menu with shop open:
Heal aura deployed:
Me turned into a warlord(notice i can fly and shoot like and warlord):
A few conversions of the Alcazar map to other game types. Only for those who have UTXMP too. This pack has VCTF-Alcazar, VDOM-Alcazar (Classic Domination 2 required) and ONS-Alcazar. Vehicle Domination one is quite weird though, if anyone takes a point, your weapon's muzzle flash appears, and the force fields of both sides activate. Nothing too much, but even funny, you dodge and all of a sudden - a barrier!
The Onslaught version is very fun. The cloud power node has a Cicada and a Raptor, very useful and fun to use. Bots use them too. The link setups are quite nice there.
If you don't know what it is: it's a large map with 2 floors: the ground floor that is of typical Onslaught layout, and the top floor that has a shattered bridge. The bridge is often the main place for battles, but you can fall down easily. Kevin Riepl's Hide n' Seek used in this level.
Story: Zone 21 was the name designated to the area around an enemy communications instalation during the years after the Skaarj wars. UNC forces moved in to retake the station from the rebels who had taken it over during the war. Following an arial bombardment, UNC troops moved in with dropship support and commenced the ground attack, and within an hour of intense fighting, retook the station. It was, however, abbandoned shortly after, and Liandri took intrest and bought the area formerly known as
Zone 21.
Description: This map has an open field ridled with craters, and a bunker nestled in the hills to the north of the field. There was also once a train bridge running acrodd the field, however that fell victim to the bombings of Zone 21. Fighting ranges from long range out in the field, to close quarter combat in the cramped spaces of the communication bunker. This map is fully pathed, and has Udamage, Super health, and the super shield packs in hidden spots. This is a small/medium scale map, and can be palyed with up to 8 players.
Thanks to the testers for helping to perfect the map:
[HSP]Sonix*NL*, [HSP]Ryannewbe, [HSP]Captain_tomato