Excessive is an over-the-top mod that makes all the weapons super-powerful, turns off self-damage,
gives all the players regenerating health and ammo, and makes every game into a wild and crazy
frag-fest! In the fast and furious bloodfest that is Excessive, it's not about staying alive;
it's about taking as many people as possible out with you.
Notable Features
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- Regenerating health and ammo
- All pickups removed except DoubleDamage, JumpBoots, and SuperHealth Everyone starts out with DoubleDamage on map start
- Everyone starts out with all weapons
- Falling damage turned off
- Self damage turned off
- Everyone spawns with 300 health and 100 armor
- Fast weapon switching
- All weapons super powerful
- Several weapons have a can be toggled to change firing characteristics. To enable the toggle command,
open UTInput.ini and in the first section [Engine.PlayerInput] and add
Bindings=(Name="X",Command="ToggleExcessiveWeapon") where "X" is the key you want to bind.
Translocator
- Toggles a launch mode where you keep the pucks velocity
ShockRifle
- Toggles bouncy shock balls
Enforcer
- toggles akimbo
Link Gun
- Toggles between spread and focus projectiles