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  • DM-HauntedFactory 23:09 (GMT) - 24.07.2008 Epic Games Forums - Full Releases

    Name: HauntedFactory
    Version: 1.0
    Description: This is my 3th map, it has tons of atmosphere !
    Used kismet for some nice lightning/thunder effects.
    Author:Vandebergen Tom 'Snoef'

    Have fun with this map !

    Download:
    http://users.telenet.be/Snoef/UT3/DM-HauntedFactory.zip





  • Galtanor's Invasion V016 22:02 (GMT) - 24.07.2008 UTzone.de

  • CTF-Dreary3 20:24 (GMT) - 24.07.2008 UTzone.de

  • Be Ready! 18:33 (GMT) - 24.07.2008 UTzone.de

  • UT3 Remake: CTF-Dreary3 Released [V1.1][PICS] 4:20 (GMT) - 24.07.2008 Epic Games Forums - Full Releases

    Hi everyone. Welcome to my CTF-Dreary3 Release Thread.

    Name: CTF-Dreary3
    Version: 1.1 for UT3
    Description: This is a very high quality map, If you cannot play EPICs maps then you may have trouble playing this map also.
    This map took roughly 3 months start to Finish.
    Full Bot Support in this level.
    Tested vigorously no bugs found.
    This is a remake of CTF-Dreary made for UT1.
    Allot of meshes have will be turned off for low end systems so hopefully that will help, but it should still look good.

    Please visit this thread to read about the process of making this map or download some of the unseen images during development
    http://utforums.epicgames.com/showthread.php?t=613869

    DOWNLOAD: PC Version 1.1

    Screenshots:





    http://img210.imageshack.us/img210/3191/dreary38gg3.png
    http://img213.imageshack.us/img213/1556/dreary31vd5.png



    --------------------------
    CTF-Dreary3 Release notes:
    --------------------------

    Title: CTF-Dreary3

    Version: 1.1

    Filename: CTF-Dreary3_1_1.zip

    Author: Bryan Sparksman

    Forum Name: bazzwano

    Email Address: sparky_1309 at hotmail

    Release Date: 24/7/2008

    Start date: Beginning of May


    -----------------------------------------------------
    Other maps By Author:
    -----------------------------------------------------

    CTF-Safeguard v 2.0
    http://utforums.epicgames.com/showthread.php?t=611669


    -----------------------------------------------------
    About the Author/map:
    -----------------------------------------------------

    This is the second map that I have ever made. But I have been editing EPIC and user made maps since UT1 for my own personal use against bots.
    In comparison to CTF-Safeguard, allot of time has been spent optimizing this map.

    This map was made In many different stages, all in a separate UT3 file, which I tested individually, this came to a total of 8 files, Which were copied into a final file, no file was copied into this final joint file until I was satisfied that no further changes were to be made that would require a build. These 8 Files are the 8 folders I have in the making of Dreary3. Once in the Joint file. Bot pathing was added and a very basic room was created to link to all paths and was used to hold blue flag. I then tested how the red team would use these paths.
    Once satisfied, I would remove this basic room, select all, and spin the entire map a full 180 degrees. after changing the lights etc the blue base is bourn.


    -----------------------------------------------------
    Special thanks to:
    -----------------------------------------------------

    * Syphix, who sparked the lightning Idea in my map, Also for allowing me to modify his kismet controlling the
    soft thunder sounds into my level. (the lightning strike sounds is quite a bit modified based on Syphix's).

    * All those who have given me support during the development of this map and safeguard.

    * David, DGUNREAL for answering my difficult questions, big thanks to you.

    * Thanks to EPIC and their well organised packages, Deck and Hydro were played allot to get an idea of how they used their industry meshes.


    -----------------------------------------------------
    Installation
    -----------------------------------------------------

    Unzip CTF-Dreary3.zip

    Move all files into C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

    If the directory does not exist, create it manually.


    -----------------------------------------------------
    Copyright / Permissions
    -----------------------------------------------------

    This level is copyright 2008, by Bryan Sparksman.

    Authors MAY NOT use this level as a base to build additional levels without explicit permission from the original author.

    ANY bug fixes, fixes, changes, and tweaks may only be implemented by the author. No other person or party is allowed to release a modified version of this map without the author's permission. Please Email me regarding any changes you require.

    You MAY NOT charge any money for this map or any of its embedded content.

    You MAY distribute this level through any electronic media (internet (web/ftp), FIDO, local BBS, Magazine cover disk etc.), provided you include this file.

    All other trademarks and trade names are properties of their respective owners.
    -----------------------------------------------------

  • Ut99 Copy cat of Killing Floor 2:32 (GMT) - 24.07.2008 Epic Games Forums - Full Releases

    I chose to post here because the mod is mainly almost a copy cat of Killing Floor. It is for ut99, but want comments from those who have ut99 and played killing floor to tell me if this mod is fun :)

    I made the mod in 5 days and used killing floor stuff, and when you play it you will find it very fun. The zombies know whereever you are and you have to survive, it is a survival coop like killing except different monsters, maps and the weapons are all given to you and you go to a robot in maps to load your guns and health up, but they go at slow rate and you can't stay there long or you'll get eaten. I don't claim this mod as my work, I say the makers of killing floor made it because I used their stuff :)

    Killing Floor Copy Cat





    Zombie Killing Grounds






    Welcome to the killing Grounds! yes if you say this copies Unreal tournament 2004's Killing floor mod, you are almost right! We'll it's not exactly like Killing floor
    but you'll still have fun with what I cooked up.




    About mod:


    This is a zombie survival mod for Unreal Tournament. Object of game is fun and stay alive!



    Gameplay:

    There are 9 maps inside!

    Different types of weapons to use!

    A load up robot that boots your health and ammo up!

    Just frag away at the bloody and nasty zombies and creeping things that come after you. Don't hide! They know where you are! You just gotta keep your ammo and use it wisely!

    Zombies come in waves, and as waves go up sooner or later the zombies upgrade to bigger or worse zombies!
    You are you team must work hard to stay alive or you will all die!

    In the last wave please watch for a humongus blood thirsty Nali!


    Configure:

    You can configure how many waves you want to play!

    You can configure how many zombies to kill in each wave

    You can configure how many zombies can be present at one time for less lagg and impossible gameplay!

    and You can configure the rest time in between each wave!




    Thanks to these guys who are the real makers of mod, and I just somehow made it work into UT :) (I use their stuff):



    Alex
    Gibberstein
    Faust
    Zynthetic (awesome music)
    RAttic
    Gareth
    Slinks
    Slip
    Kritanta
    Dietrich
    Josh
    Kannois
    Salvo
    Jack
    Nguyenjon
    "Dajmasta" Z


    Thanks to these testers who tested my mod with me!!!!



    Khazzor
    Chri
    RoninmastaFX


    Thanks to all of the above for existing!!!!!!!!!!!!

















    Download!

    Forum
    http://killingground.freeforums.org

  • GfG#2 A 1st person adventure 19:32 (GMT) - 23.07.2008 Epic Games Forums - Full Releases

    to download this file, please go here:http://www.moddb.com/mods/gfg2

    You need to put the file here: C:\Documents and Settings\<userID>\My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps

    then it should show up on your list of instant action deathmatch maps

    You knew she lied about where she worked. When she went missing you vowed to find her.
    Your search has led you to the foot of Yucca Mountain where local people say they have seen her. As you explore the mountain side you uncover something you weren't meant to see, never mind USE. Be aware of your surroundings, because your skills will be tested before you reach the end of this adventure.

    SPOILER ALERT:
    GfG#2 is an adventure in two parts. In part one you will explore the mountain and discover a facility. In part two you activate a machine that flips gravity, flooding and destroying the facility. You must then escape alive and stop the expansion of the "Grav anamolie" before it reaches a nearby city.

    if you like what you see and want to see more please discuss it in this forum and email: jpappas@UncannyValleyMedia.com with your request.

  • Sir Daniel Fortesque (MediEvil's skeleton) Head 19:05 (GMT) - 23.07.2008 Epic Games Forums - Full Releases

    Name: Sir Daniel Fortesque Head
    Version: 1.1

    Description:
    One of the first and most popular PS1 heroes, Sir Daniel Fortesque from the game MediEvil comes back to life for the third time!!

    Comments:
    After some requests from other users in this forum I finally managed to create the head of this popular skeleton. It's not that good but it's 'better than nothing'. It's my first character (ok, character part) mod for PC

    I used: 3ds Max 2009, Mudbox, Silo3D and Photoshop CS2

    Screenshot:


    Screenshot from the MediEvil game:


    Credits:
    Created by Lazor.
    Special thanks to Fraeger for the great help and to TheRalfZer0 for the request

    Download: HERE

    Code for the CustomChar.ini:
    Code: Parts=(Part=PART_Head,ObjectName="CH_DanMed.Meshes.Dan_Head",PartID="DH",FamilyID="IRNM")
    Characters=(CharName="Sir Daniel Fortesque",Description="Dan isn't dead. He's back...again!",CharID="sir",Faction="IronGuard", PreviewImageMarkup="<Images:CH_DanMed.Images.portrait>", CharData=(FamilyID="IRNM",HeadID="DH",TorsoID="A",ShoPadID="A",bHasLeftShoPad=true,bHasRightShoPad=true,ArmsID="B",ThighsID="A",BootsID="C"),AIData=(Jumpiness=-0.4,StrafingAbility=-0.2,CombatStyle=0.5,FavoriteWeapon="UTGame.UTWeap_RocketLauncher")) Have FUN!

  • Maze 2:13 (GMT) - 23.07.2008 Epic Games Forums - Full Releases

    Name:Maze
    Compatibility:Should always work with UT3
    Description:This is my first map so don't expect it to be good

    This isn't much of a deathmatch map as it is an obstacle course:D

    If you have any tips or there's anything I didn't notice when I playtested please tell me
    Download:http://www.mediafire.com/?nvbklxnqgvc

    Screenshots:

    Which portal is it!

    Obstacle 1 of my "grand" obstacle course

    Obstacle 2 of my "grand" obstacle course


    To install:

    copy the files into MyDocuments/MyGames/UnrealTournament3/Published/CustomMaps

    You may have to make the custom maps folder if you haven't made/downloaded maps before

  • DM-TheEdge 20:48 (GMT) - 22.07.2008 UTzone.de

  • Bot Skill Mixer 20:37 (GMT) - 22.07.2008 UTzone.de

  • Bot Skill Mixer 18:13 (GMT) - 21.07.2008 Epic Games Forums - Full Releases

    Version: 1
    Compatibility: UT2004

    Description : It's a small mut that allows to mix bot levels in a same game instead of them all having the same.

    Screenshot: Nothing visual but here's the option screen :p


    Download: Download

  • Pack Mutator AliensVsReplicator 13:03 (GMT) - 14.07.2008 Epic Games Forums - Full Releases

    Hello,

    I have make a pack with the best monster u never seen!!
    Alien and replicator(stargate)!
    with this mutator u can play with some alien and replicator and any gameplay!!
    i hope u liket it :
    me i love this !!

    In the pack u have :

    Aliens :

    Post officiel :Aliens Monsters(Fixed)


    Replicateur :
    post officiel : UT Replicators - Anyone Interested?




    Invasion Evruwhere :
    Mutator permettant de rajouter les monstres au hasard sur la carte :
    post officiel : Invasion Everywhere

    Video :
    [divx=640x480]http://z.speedy37.moi.fr/SGSUF/Ut2004AliensVsReplicator.divx[/divx]
    or
    http://unrealvideo.free.fr/unreal200...VsReplicateur/


    Download du pack AliensVsReplicator

    Server
    free : AliensVsReplicator
    filefront : AliensVsReplicator
    Ce site : AliensVsReplicator

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